Daniel McKinley Games

Games in Development
The games listed on this page are games that have a fairly significant amount of playtesting and development work completed, but are still in prototype form and subject to change, via theme, mechanisms or more. I'm always looking for playtesters who may be interested in trying out these games.

Matriarch
Engine building and a unique rondel mechanism is key for success. Spread your family across the lands and you gain knowledge from your Matriarch as you become the newest family leader
Corporate Jargon
You and your fellow business employees are up for a promotion! The only thing that is standing in your way is the upcoming business meeting where you need to make a presentation. However, you have NO IDEA what you will be talking about. You better fake your way to the top!


Isolated...
(This has now become a secret project. More information will be released later...)
Silver Cinema
In the Silver Age of movies, you and your opponents are created the first movie studios in the world. Hire talent, build resources and acquire the best scripts to come out ahead in this dice-worker-placement game!


Ghost Town
Ghost Town is the current most game on this list. The primary mechanism is immutable-hands with an action mechanism where the order of the cards in your hand cannot change, and yet determines the power of your actions.
The Rio Grande
A Big epic engine building game based on my home region. This game is nearing completion and should be another new release on The Game Crafter soon!


Tricks of Sherlock
This is a deduction/Trick-taking game where the tricks won by each player lead you to help determine the secret identity of the murderer.
Many more!!!
It would be impossible to list all of the games that I have in development, so I'll just list a few here which are currently prototypes: Pyramid Looters, Weave, High Rise, Balance, Witch?, and quite a few abstract strategy games which I will add more in the future.
